OregonCore  revision be9e804-git
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SpellItemEnchantmentEntry Struct Reference

#include <DBCStructure.h>

Public Attributes

uint32 ID
 
uint32 type [3]
 
uint32 amount [3]
 
uint32 spellid [3]
 
char * description [16]
 
uint32 aura_id
 
uint32 slot
 
uint32 GemID
 
uint32 EnchantmentCondition
 

Detailed Description

Definition at line 888 of file DBCStructure.h.

Member Data Documentation

uint32 SpellItemEnchantmentEntry::amount[3]

Definition at line 892 of file DBCStructure.h.

Referenced by Player::ApplyEnchantment(), and Player::CastItemCombatSpell().

uint32 SpellItemEnchantmentEntry::aura_id

Definition at line 897 of file DBCStructure.h.

Referenced by Player::BuildEnumData(), and Player::RemoveAllEnchantments().

char* SpellItemEnchantmentEntry::description[16]

Definition at line 895 of file DBCStructure.h.

uint32 SpellItemEnchantmentEntry::EnchantmentCondition
uint32 SpellItemEnchantmentEntry::ID

Definition at line 890 of file DBCStructure.h.

Referenced by Player::CastItemCombatSpell().

uint32 SpellItemEnchantmentEntry::slot

Definition at line 898 of file DBCStructure.h.

Referenced by Spell::CheckItems().

uint32 SpellItemEnchantmentEntry::spellid[3]
uint32 SpellItemEnchantmentEntry::type[3]

Definition at line 891 of file DBCStructure.h.

Referenced by Player::ApplyEnchantment(), and Player::CastItemCombatSpell().


The documentation for this struct was generated from the following file: