#include <DBCStructure.h>
Public Member Functions | |
uint32 | Expansion () const |
bool | IsDungeon () const |
bool | Instanceable () const |
bool | IsRaid () const |
bool | IsBattleground () const |
bool | IsBattleArena () const |
bool | IsBattlegroundOrArena () const |
bool | SupportsHeroicMode () const |
bool | HasResetTime () const |
bool | IsContinent () const |
Public Attributes | |
uint32 | MapID |
uint32 | map_type |
char * | name [16] |
uint32 | linked_zone |
uint32 | multimap_id |
char * | heroicIntroText [16] |
int32 | entrance_map |
float | entrance_x |
float | entrance_y |
uint32 | resetTimeRaid |
uint32 | resetTimeHeroic |
uint32 | addon |
Definition at line 512 of file DBCStructure.h.
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Definition at line 545 of file DBCStructure.h.
Referenced by GetContentLevelsForMapAndZone(), and Player::TeleportTo().
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Definition at line 578 of file DBCStructure.h.
Referenced by ObjectMgr::LoadInstanceTemplate(), and InstanceSaveManager::LoadResetTimes().
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Definition at line 554 of file DBCStructure.h.
References MAP_ARENA, MAP_BATTLEGROUND, MAP_INSTANCE, and MAP_RAID.
Referenced by MapManager::_createBaseMap(), ObjectMgr::CheckCreatureLinkedRespawn(), and MapManager::IsValidMAP().
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Definition at line 566 of file DBCStructure.h.
References MAP_ARENA.
Referenced by Player::SaveToDB().
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Definition at line 562 of file DBCStructure.h.
References MAP_BATTLEGROUND.
Referenced by IsSpellAllowedInLocation().
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Definition at line 570 of file DBCStructure.h.
References MAP_ARENA, and MAP_BATTLEGROUND.
Referenced by ChatHandler::HandleGroupTeleCommand(), WorldSession::HandleMoveWorldportAckOpcode(), ChatHandler::HandleNameTeleCommand(), ChatHandler::HandleTeleCommand(), Pet::setDeathState(), and Player::TeleportTo().
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Definition at line 550 of file DBCStructure.h.
References MAP_INSTANCE, and MAP_RAID.
Referenced by Player::_LoadBoundInstances(), Spell::CheckCast(), Group::GetBoundInstance(), ObjectMgr::GetGoBackTrigger(), WorldSession::HandleMoveWorldportAckOpcode(), DisableMgr::IsDisabledFor(), ObjectMgr::LoadCreatures(), DisableMgr::LoadDisables(), ObjectMgr::LoadGroups(), and MapManager::PlayerCannotEnter().
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Definition at line 558 of file DBCStructure.h.
References MAP_RAID.
Referenced by InstanceSaveManager::AddInstanceSave(), Spell::CheckCast(), InstanceSave::GetResetTimeForDB(), IsSpellAllowedInLocation(), DisableMgr::LoadDisables(), ObjectMgr::LoadInstanceTemplate(), MapManager::PlayerCannotEnter(), Group::ResetInstances(), and Player::ResetInstances().
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Definition at line 574 of file DBCStructure.h.
Referenced by MapInstanced::CreateInstance(), Player::GetBoundInstance(), DisableMgr::LoadDisables(), ObjectMgr::LoadInstanceTemplate(), and MapManager::PlayerCannotEnter().
uint32 MapEntry::addon |
Definition at line 542 of file DBCStructure.h.
Referenced by IsSpellAllowedInLocation().
int32 MapEntry::entrance_map |
Definition at line 536 of file DBCStructure.h.
Referenced by ObjectMgr::GetClosestGraveYard(), and ObjectMgr::GetGoBackTrigger().
float MapEntry::entrance_x |
Definition at line 537 of file DBCStructure.h.
Referenced by ObjectMgr::GetClosestGraveYard().
float MapEntry::entrance_y |
Definition at line 538 of file DBCStructure.h.
Referenced by ObjectMgr::GetClosestGraveYard().
char* MapEntry::heroicIntroText[16] |
Definition at line 532 of file DBCStructure.h.
Referenced by Player::Satisfy().
uint32 MapEntry::linked_zone |
Definition at line 522 of file DBCStructure.h.
uint32 MapEntry::map_type |
Definition at line 516 of file DBCStructure.h.
Referenced by DisableMgr::IsDisabledFor(), and DisableMgr::LoadDisables().
uint32 MapEntry::MapID |
Definition at line 514 of file DBCStructure.h.
Referenced by Map::GetAreaFlag(), Group::GetBoundInstance(), WorldSession::HandleMoveWorldportAckOpcode(), Map::IsOutdoors(), IsSpellAllowedInLocation(), and ObjectMgr::LoadGroups().
uint32 MapEntry::multimap_id |
Definition at line 528 of file DBCStructure.h.
Referenced by IsSpellAllowedInLocation().
char* MapEntry::name[16] |
Definition at line 518 of file DBCStructure.h.
Referenced by Map::GetMapName(), ChatHandler::HandleGPSCommand(), and MapManager::PlayerCannotEnter().
uint32 MapEntry::resetTimeHeroic |
Definition at line 540 of file DBCStructure.h.
Referenced by ObjectMgr::LoadInstanceTemplate().
uint32 MapEntry::resetTimeRaid |
Definition at line 539 of file DBCStructure.h.
Referenced by ObjectMgr::LoadInstanceTemplate().