#include <NPCHandler.h>
Public Attributes | |
uint32 | Text_ID |
GossipTextOption | Options [8] |
Definition at line 58 of file NPCHandler.h.
GossipTextOption GossipText::Options[8] |
Definition at line 61 of file NPCHandler.h.
Referenced by WorldSession::HandleNpcTextQueryOpcode(), ObjectMgr::LoadGossipText(), and Player::SendPreparedQuest().
uint32 GossipText::Text_ID |
Definition at line 60 of file NPCHandler.h.
Referenced by ObjectMgr::AddGossipText(), and ObjectMgr::LoadGossipText().